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Developers Post: CoS Explained..

 
The Return of the Fallen Heroes

Meanwhile, even with the setbacks of losing his spies, the tyven, and dealing with the sabotage of the jenemos, Morphael’s armies of other creatures continued to wreak havoc. The Citadel sought a new strategy to fight Morphael’s fell armies of horrid creatures. They found their answer in the past. When the Heroes had gone down into the Darkhalls to Rescue the Enchantress, many had fallen and had their spirits trapped. Their souls were held in torture for centuries of agony as payment for their audacity in attacking the demon clans, and worse, succeeding in taking away the prize, the Enchantress.

These souls of the Fallen Heroes still had the full potential of the Blood, and with training, they could regain their amazing powers and abilities, if they could just be liberated from the Darkhalls. The children of the Enchantress, now Grim sorcerers of great power, were sent to retrieve these trapped souls and sneak them out of the Darkhalls. After rescue they were given new bodies, and sent to retrieve other souls of Fallen Heroes still trapped deep in the Darkhalls.

So the sorcerers formed a new army of resurrected Fallen Heroes, based in their mother’s once wondrous city, the Citadel of Sorcery. The Eyes of Darkness sent the Fallen Heroes into the Reflected Worlds in small autonomous groups. Since each of them was strong in the power of the Blood they could wield Chaos and Elixir. Thus even a small team of the Fallen Heroes could take on quests of epic proportions and face the might of Morphael even when greatly outnumbered. The sorcerers of the Citadel used their power to bring their spirits back in new bodies, and to resurrect them each time they fell, for only those of the blood can be resurrected. In this way, they were like the demons; the sorcerers could not easily obtain more, and each Hero was more powerful than a host of the creatures that Morphael sent against the Citadel. But Morphael stole many bodies, converted them into horrible creatures and sent them back out into the Reflected Worlds to take on the Citadel’s forces and the Fallen Heroes.

But each Fallen Hero the Citadel brought back took time to train, for their former memories were gone, only their powerful spirit could be retrieved from the Darkhalls. So at first the Citadel lost ground in the war while they trained and indoctrinate their new force. To speed up this process they trained some of those they resurrected to aid the Citadel in bringing back more lost Spirits of the Fallen Heroes. It was their job to find, resurrect and train other Fallen Heroes.

During this time, Morphael made great strides and took much of the Reflected Worlds into his fell grasp. Slowly The Eyes of Darkness added to the Citadel army of Fallen Heroes, and this is where time finds itself… the dark sorcerers control the Citadel, and they have built garrison forts along some of the old Imperial highways. But vast portions of the ‘free’ lands are still in anarchy and chaos. The Fallen Heroes are sent into this wild land to bring order, to protect those loyal, to defeat the many pockets of evil and stop the incursions of Morphael’s forces and agents. The fate of the Reflected Worlds hangs in the balance between two powers of evil, one that would drag them into chaos and darkness, and one that would change all humans into monstrous slaves.

Into this terrible time the Fallen Heroes return, and it is their task to save all the Reflected worlds from the evil of Morphael, and secretly, to bring down the evil sorcerers who control the Citadel of Sorcery. For the Fallen Heroes followed the Enchantress, and they live by and remember her words:

"All is not lost as long as one Hero is true...be the one."

Now the fate of the Reflected Worlds is up to YOU!

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